Parent in-class practice
Coaching parents to become
Professional game trainers
Real classroom practice and
The Jockey Club “Play n Gain” Project is funded by the Hong Kong Jockey Club Charities Trust and implemented by the Centre for Advancement in Inclusive and Special Education (CAISE) in the Faculty of Education of The University of Hong Kong. The Project is a 3-year social-emotional learning project, derived from a research-based social competence programme that has been used effectively for more than 13 years. The Project aims to support parents and teachers as change agents in fostering social skills and emotional development of young children through playing face-to-face interactive games in different settings. The Project begins in kindergarten and is now extending to family and the community.
According to the research report released by the Hong Kong Department of Health in 2017, over-use of the internet and digital devices would affect the social-emotional development of children. Hence, Centre for Advancement of Special and Inclusive Education, Faculty of Education, The University of Hong Kong started research on improving children’s social-emotional learning by promoting face-to-face interactive game. Dr. Sylvia Liu, Project Director, will work on the above with her solid experience on implementing social-emotional learning project and her research model “Social Star Mirror Model” interactive group game learning approach (Liu,2015).
"Play n Gain"
PLAY is a language used for communication
Play has been adopted as a pedagogy for children to learn how to play, and to learn through play
The project focuses on promoting interactive games to facilitate children, their peers, parents and teachers to play, learn and grow together in their daily lives and in the kindergarten settings
Children will naturally gain socio-emotional skills when they are engaged in different kinds of interactive games. When parents and teachers play with children, they will develop closer relationships and also gain better understanding of themselves and each other, which is the essence of learning how to play, and to learn through play
When parents, teachers and children play together, not only the teacher-student and parent-kid connectedness and inspiration will be boosted, but they can really learning through play since they will know how to improve their social skills
The objective of the project is to provide kindergarten teachers and parents of school children with professional training, practical skills, training kits and evaluation on game education. It helps schools train teachers and parents acquiring skills on applying interactive game systematically in order to enhance the social-emotional learning and development of children. In kindergarten teachers will integrate interactive games into their daily teaching; parents in the family will guide their children how to play at home; the children will apply the social skills they learnt through play during free play time.
The idea of project logo is derived from a lollipop. The initials of the project name “P” and “G” are inscribed in the lollipop image. “G” is surrounded by “P” that it brings about the idea of “Gain when Play” and these two are actually closely connected to each other.
The rainbow colour of the logo symbolizes HOPE. The rainbow colour that every child like is adopted in the logo. It evokes the feelings of being energetic, optimistic and happy. The logo outline remains simple that even children could draw our logo with ease. The mono version allows children to put on colour they like on the lollipop. Moreover, When they draw, the logos will be in different size, proportion and colour. It implies that every child is unique and what they gain from play will also be different.
There is a star on the logo which refers to an important stakeholder of the project: children. Every child is a star. They are shining uniquely but they also interact with each other. It also implies the “Social Stars Shine” learning model established and implemented by Dr. Sylvia Liu. The stick of the lollipop is actually a magic wand. The project will be fully charged with the positive energy given by different stakeholders. Let’s play magic together and let our children make unlimited possibilities.
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Faculty of Education,
The University of Hong Kong